北京時間12月21日,《DOTA2》7.00版本上線十天后,icefrog發(fā)布了第一個平衡性調(diào)整版本7.01。本次更細對大多數(shù)英雄都進行了輕微的調(diào)整,當(dāng)然有些過于變態(tài)的英雄自然是先砍一輪,比如大圣、狼人還有大樹等,不過從整體來看,英雄還是加強居多。話不多說,下面就來看看7.01版本有哪些調(diào)整吧。
bug修復(fù)
* Fixed the following panels not appearing: The Hall of Fame, Effigies and PA Arcana gravestones
修復(fù)了下列模型消失的問題:名人堂、雕像建筑、PA至寶的墓碑
* Fixed bugs with Coaching
修復(fù)了教練模式的一些bug
* Added some new API calls for Bot Scripting
為AI腳本新增了部分可調(diào)用的API
* Fixed guides you've published not appearing in your guides list
修復(fù)了你發(fā)布的打法指導(dǎo)沒有在你的指南列表里顯示的問題
* The browse items tab now slides out as a modal panel instead of taking the place of the shop UI
商店的搜索條改為滑出而不是占用商店界面
* Restored Shop purchase hotkeys
恢復(fù)了物品的購買快捷鍵
* The pinned TP Scroll now shows a visual cooldown on it to indicate what the current TP cooldown is
HUD上面的TP圖標(biāo)現(xiàn)在有一個視覺效果顯示你的TP冷卻時間
* Fixed various crashes
修復(fù)了一些崩潰的問題
7.01英雄改動日志
* Added Necrophos to CM
瘟疫法師加入CM模式
* XP Requirement to go from level 6 to 12 increased by 140 (615/630/645/660/675/775 to 640/660/680/700/720/740)
6級升到12級所需經(jīng)驗增加了140點(從每級的615/630/645/660/675/775 增加到 640/660/680/700/720/740)
* XP Requirement to go from level 12 to 20 increased by 140 (1175/1200/1225/1250/1275/1375/1400/1425 to 1200/1225/1250/1275/1300/1325/1400/1490)
12級升到20級所需經(jīng)驗增加了140點(從每級的1175/1200/1225/1250/1275/1375/1400/1425增加到1200/1225/1250/1275/1300/1325/1400/1490)
* XP Requirement to go from level 24 to 25 reduced by 280 (same overall XP required to reach level 25)
24級升到25級所需經(jīng)驗減少了280點(因而升到25級所需總經(jīng)驗不變)
* Fixed Jingu Mastery ignoring armor for its lifesteal calculation
修復(fù)了大圣的如意棒法的吸血量不計算目標(biāo)護甲的bug
* Jingu Mastery counter duration reduced from 15 to 10 seconds
如意棒法的負面狀態(tài)持續(xù)時間從15秒降低至10秒
* Boundless Strike critical strike rescaled from 200% to 140/160/180/200%
大圣的棒擊大地的暴擊倍率從200%降低至140/160/180/200%
* Howl cooldown increased from 50/45/40/35 to 55/50/45/40
狼人的嗥叫冷卻時間從50/45/40/35提升至55/50/45/40秒
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